After gaining some desperately needed critique on my designs I came to the conclusion that a little redesign was in order. Comparing my ideas for the duo, my sketches and the final design I realized that I lost the original 'Cool and Uncool' dichotomy I wanted to convey so I went back to my sketches and redid the female character:
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First I looked at my moodboard again to pinpoint exactly what look I was going for and then expanded on it by extra research into 60s mod fashion and design. I then used these as a basis for some shape exploration. |
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Extra shape exploration to find an imposing, stronger character. |
The character I had in mind I wanted to be cool but the design before came across as more quirky, so I thought by giving her more of a stern, rigid look as opposed to the roundness of the guy would help sell the difference between the characters more.
The next process I used was overlaying value onto my selected thumbnails and refining it, I did this by using transparency lock and painting, a method I should have used in my initial concepting as it's quick, fun and it gets the job done well.
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Value separations done within 45 minutes ish, could get them done even quicker with more practice. |
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Some refinement of the thumbnails; trying to work in the important things like the arms which can be handy. |
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More refinement, messing around with cutting forms and seeing how much I can add before it starts to detract from the design. |
Next I worked a bit more into the guy character after receiving some feedback about his clothes, I created a moodboard like I did for the woman but used this as a basis for sketches which could then be worked into the final design.
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Extra moodboard for the guy character |
After some tinkering and experimentation I came to the final designs:
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Final tweaked designs, ready for modelling. |
The guy in my eyes looks more friendly here and the woman is exactly like I wanted her; her clothes really make her look like a hard-faced bitch and it's great. The Dichotomy is a lot more along the lines of what I was imagining here.
And for the next part: Modelling process and Conclusion
- James
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