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Showing posts from October, 2016
How are indie games made? Software and production methods
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Indie Developer Research Part 2 - How are indie dev companies built, and advice gained from Gamecity
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Indie Developer Research Part 1 - What is an Indie Developer?
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Meeting 1 w Mike Pickton - Starting my research
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Game Design! - Core game loops and rapid prototyping
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Some thoughts on Guiding Sprites, important notes about planning a gamedev project
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A bit of a break, masters degree and recognising the obvious.
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